0.9.801 Jan 2016 10:45
Add help message for tilesets. I hope.
Make image loading errors no longer crash.
Update libgdx to 1.7.2.
0.9.704 Nov 2015 06:05
Partially move to gradle build.
Make running on desktop work again.
get tests working again.
upgrade build properties.
Update Swing library.
Remove old sbt stuff.
Update to new version of libgdx.
Make random movement less crazy.
Allow overriding of look and feel.
0.9.508 Sep 2015 06:05
Changed mp3 files to ogg files.
Merge branch 'master' of https://github.com/NothingForgotten/rpgboss.
update defaults to be more realistic.
update vehicles to be a separate file. some vehicles movement. Fi?.
make vehicle movement more sane. roll version.
draw vehicles at correct height.
0.9.403 Aug 2015 18:25
Fix Crash on Battle Win #408
Fix Menu Crash #407.
Add default facesets.
0.9.128 Jun 2015 08:05
Add ability to set player icon.
Add ability to set default fullscreen.
Update Mac packaging.
0.9.022 Jun 2015 08:25
Added Battle Events. Has SetEnemyVitals EventCmd so far.
Added default Vehicle graphics.
Fixed text wrapping issues.
0.8.107 Apr 2015 10:25
Added Equip Item EventCmd.
Added Give Experience EventCmd.
Added Set Level EventCmd.
Added Return/Exit Script EventCmd.
0.7.826 Mar 2015 10:05
Add Escape to Battle Menu.
Fix use more MP than available bug.
Fix Heal Party EventCmd bug.
0.7.722 Mar 2015 13:25
Automatic text wrapping in Show Text and other printing text windows.
Window Size Tweaks.
0.7.210 Mar 2015 21:25
Add faces to Get Choice.
Add faces to Menus.
Prevent Events in BELOW or ABOVE from colliding with each other.
0.7.106 Mar 2015 11:25
Added Splash screen to games.
Added Faces to ShowText EventCmd.
Face support for GetChoice and Menu still a work in progress.
0.7.002 Mar 2015 22:45
Implement Duplicate Map function
Implement Eraser tool
Menus no longer crash when text padding limits are exceeded. They now just show an 'X' when cut off.
0.6.720 Feb 2015 18:45
Play Animation EventCmd
Add experimental showPictureLoop command.
FadeIn / FadeOut CMD
GameOver CMD (partially)
Follow Player from Event (mostly working)
Call Menu CMD
Call Save Menu CMD
Disable/Enable Menu CMD
Exit Game CMD
0.6.613 Feb 2015 15:05
Add GetEntityInfo EventCmd.
Add MoveCamera EventCmd.
Add Sleep EventCmd.
Add ShowPicture event alpha.
Copy and Paste Events.
Fix some bugs related to SoundFields..
Make OVER and UNDER events render correctly.
Support Ctrl+Click for Right Click on Mac.
fix Consumable item in battle.
0.6.510 Feb 2015 01:30
Warning: Many changes in this release. Back up your project before testing.
In-game Unicode support.
Added Set Windowskin EventCmd.
Major refactor of EventCmd UI code.
0.6.301 Feb 2015 15:45
Draw tint below UI elements.
Add ability to translate some enumeration values.
Expand range of possible enemy stats.
Fix enemy battler positions for big enemy sprites.
0.6.223 Jan 2015 14:05
Fix Game Over behavior.
Fix Duplicate music on map switch bug.
Fix Encounters Panel visibility.
Fix event activation for events on top of tiles.
0.5.915 Jan 2015 10:45
Added If Condition.
Add Ctrl + S to Save Project. (hendrik)
Fixed Run Once bugs.
Fixed Event State Switching bugs.
0.5.704 Jan 2015 07:25
Can now specify Battle Music in Map Properties and Start Battle EventCmd.
Fix graphics not rendering correctly during transitions.
Fix changing Player Sprite and Menu after changing party members.
0.5.630 Dec 2014 03:25
Added Play Music, Stop Music, and Play Sound EventCmds
Removed "Same Appearance as Previous State" feature.
Rolled libgdx dependency to 1.5.0. Reported to fix some OSX graphics issues.
Make Database Panel look more acceptable at low resolutions.
Fix Chat Panel closing whole program bug.
This release is experimental as always, and Merry Christmas.
0.5.525 Dec 2014 05:45
Added experimental Event Conditions.
Added SetGlobalInt event command.
Added links to Asset Server and Chat.
Bugfix: Fixed Skills menu in Battle.
0.5.416 Dec 2014 01:05
Show and Hide Picture EventCmds.
Add new Layout mechanism for pictures and text windows.
Refactored text window code.
Fix bugs related to random battles.
Fix bugs related to scaling of Max HP, HP, Max MP, and MP after leveling.
0.5.007 Dec 2014 10:45
Items and Gold can now drop from enemies.
French and German translations (partial).
Add more default music by Sean M. Stephens.
0.4.930 Nov 2014 17:25
Events can be stores.
Make autorun events fire at 0.2s interval.
Enable export when program run from path with non-ASCII characters.
0.4.826 Nov 2014 03:15
Add and Remove Gold
Fix Run JS event cmd dialog.
Make it possible to move past events while touching them. #138
0.4.723 Nov 2014 03:15
Added option to trigger Events by Autorun. These events start their script a maximum of once per two seconds to prevent slowdown.
Goes without saying, but this release is pretty experimental.
0.4.419 Nov 2014 11:45
Add Affix Direction option for event appearance.
Fix bugs related to Set Event State for Event Classes
Fix some UI bugs.
Add a default Treasure Chest sample Event Class.
Put attached eventClasses.json file in your project directory to try.
0.3.902 Nov 2014 12:45
Fix load and save function in exported games.