Rayngin is a 3D 6DF framework/engine for approach&click quests in rectangular chambers with objects consisting of balls. Written in Rust and uses SDL2. Demo 'game' is provided. Includes music and sound, inventory management, item usage, branched dialogues, saving and loading, has multilanguage support.
Quesfera is a cross-platform framework/engine to make point & click adventures, or quests, with 3D panoramic freelook (similar to Myst III Exile or Scratches). Written in Go and uses SDL2. Demo 'game' and GUI configurator are provided. Includes inventory management, item usage, reading descriptions and books, dialogues with branches, menu, saving & loading, intro, credits, has built-in localization support for texts and voices.