Wings3D 2.4.1

Wings 3D is an advanced subdivision modeler that is both powerful and easy to use. Originally inspired by Nendo and Mirai from Izware, Wings 3D has been developed since 2001, when Björn Gustavsson (bjorng) and Dan Gudmundsson (dgud) first started the project. Richard Jones (optigon) maintained Wings and coded many new features between 2006 and 2012. Wings 3D is currently maintained by Dan with the help of the great community. Wings 3D offers a wide range of modeling tools, a customizable interface, support for lights and materials, and a built-in AutoUV mapping facility. There is no support in Wings for animation. Erlang Wings 3D is written in Erlang, an open source, functional programming language distributed by Ericsson. Winged Edge Data Structure Wings 3D gets its name from the Winged Edge Data Structure (WEDS). This is the data structure used to store the adjacency relationships between edges, faces, and vertices in a Wings 3D model. Open Source Wings 3D is open source and completely free for use in both personal and commercial projects.

Tags 3d modeler 3d-modeling cad erlang c
License Other
State stable

Recent Releases

2.4.118 Jan 2025 16:53 minor feature: Fixed the text location in the information line inside the Geometry window which could be cut in Linux. Thanks to @thedæmon micheus Fixed the autosave status which was kept unsaved after a Revert command be used. Thanks to @jczd micheus Fixed Russian translation makaim Workaround Geometry window crash micheus Fixed Duplicate Radial micheus Fixed Pie Primitive micheus Fixed autouv drag-n-drop micheus Added new option to export camera in Collada exporter micheus
2.307 Nov 2024 14:36 minor feature: