Castle Model Viewer 5.0.0

Viewer for 3D and 2D model formats supported by the Castle Game Engine: glTF, X3D, VRML, Spine JSON, sprite sheets (in Castle Game Engine, Cocos2D and Starling XML formats), MD3, Wavefront OBJ, 3DS, STL, Collada, and more. Examine or walk in the virtual world with collisions, gravity, animations, X3D sensors, shadows, mirrors, shaders and more. View it from multiple cameras at once. Take screenshots with various options (transparent background, cube maps). You can also convert between model formats — right now you can convert any model to X3D or STL, we plan to add output to glTF soon as well. Together with this application, we also distribute castle-model-converter command-line tool and you can also use our online model converter. They all use the same codebase and have the same features.

Tags game 3d gltf vrml x3d collada spine 3ds pascal delphi opengl viewer viewer viewer
License GNU GPL
State stable

Recent Releases

5.0.028 May 2024 07:22 major feature: Fixes and optimizations coming from using new Castle Game Engine 7.0-alpha.3: default font includes common Unicode characters, MD3 animations and tags support, X3D 4.0 support improvements, names are unique in X3D imported from glTF, faster or modern systems, more reliable on ancient systems, fixes for shaders on ATI GPUs, prettier panel icons and buttons, improved menu items for material editing, new conversion options (e.g. STL output). Also renames: view3dscene is now "Castle Model Viewer", tovrmlx3d is now "Castle Model Converter".