iQPuzzle is a diverting I.Q. challenging pentomino puzzle. Pentominos are used as puzzle pieces and more than 350 different board shapes are available, which have to be filled with them.
StackAndConquer is a challenging tower conquest board game inspired by Mixtour (https://spielstein.com/games/mixtour) created by Dieter Stein. Objective is to build a stack of stones with at least five stones and a stone with the players color on top.
Pentobi is a computer opponent for the board game Blokus. It supports the game variants Classic, Duo, Trigon, Junior, Nexos, GembloQ and Callisto. Pentobi has different levels of playing strength, a game analysis function and can rate the playing strength of human players. Games can be saved and loaded in Smart Game Format including comments and move variations.
Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline-enabled application. It is fast, portable, renderer agnostic, and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this g
Command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers a full campaign with optional (but strongly recommended!), videos, battle against four factions, multiplayer and single-player skirmish modes, and an extensive tech tree and a full unit designer. Multiplayer is also cross-platform - battle your friends with any OS, Windows, Linux or macOS, it all works seamlessly!
Viewer for 3D and 2D model formats supported by the Castle Game Engine: glTF, X3D, VRML, Spine JSON, sprite sheets (in Castle Game Engine, Cocos2D and Starling XML formats), MD3, Wavefront OBJ, 3DS, STL, Collada, and more. Examine or walk in the virtual world with collisions, gravity, animations, X3D sensors, shadows, mirrors, shaders and more. View it from multiple cameras at once. Take screenshots with various options (transparent background, cube maps). You can also convert between model fo
Scid vs. PC is a continuation of Shane's Chess Information Database, which provides a chess toolkit, move database, analysis tools, various chess AI engine bindings or to online servers. It remains database-compatible but adds many usability and feature enhancements, such as a tournament game mode, an overhauled GUI, new gamelists, rating graphs, other analysis engines, and drag and drop support on all platforms.
A video game where intruders must be circled. It is a clone of the 1982 Doubleback game by Dale Lear for the Tandy Color Computer.
A space rock shooting video game. It is a clone of the 1981 Astrosmash game for the Intellivision by Mattel Electronics.
A fly-eating frog video game. It is a clone of the 1982 Frog Bog video game for the Intellivision, from Mattel.
A hamburger-smashing video game. It is a clone of the 1982 BurgerTime video game by Data East.
A robot-killing video game. It is a clone of the 1982 Night Stalker video game for the Intellivision, from Mattel Electronics.
Lutris is an open gaming platform and manager for Linux. It provides an unified interface for installation, configuration and foremost launching games. It works with native software, installed Windows and DOS games, Steam, Desura, online/browser games, as well as games from the over 20 supported emulators. Aquiring new games from any channel is helped by community-contributed installers. It comes prepacked for a few major distributions.
OpenRA is a real time strategy gaming engine, which reimplements Command & Conquer: Red Alert and Tiberian Dawn mods, as well as Dune 2000. They're not exact copies, but allow modern cross-platform gameplay with new features and graphical improvements.
0 A.D. (pronounced “zero-ey-dee”) is a free, open-source, historical Real Time Strategy (RTS) game currently under development by Wildfire Games, a global group of volunteer game developers. As the leader of an ancient civilization, you must gather the resources you need to raise a military force and dominate your enemies.
Blender is a free and open source 3D animation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools.
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms. Godot is completely free and open source under the very permissive M
dMagnetic is an interpreter for classic text adventure games by Magnetic Scrolls, such as "The Pawn" or "The Guild Of Thieves". The full list of supported games is: - "The Pawn" - "The Guild Of Thieves" - "Jinxter" - "Corruption" - "Fish!" - "Wonderland" - "Myth"
An Open Source 90s Pixelart Science-Fiction Real Time Strategy game with Multiplayer (LAN and internet) support, competent skirmish AI as well as an integrated map editor. All the assets are licensed under Open Source compliant terms.
This is the bsd-games package for Linux, containing classic text mode games from the UNIX folklore.
Galois is a computer game of the "falling blocks" type, but with unique features. Unlike most other games of that type, it is not limited to blocks made of four two-dimensional, square bricks: you can choose among several different brick shapes, blocks composed of more or fewer bricks, and even between two- and three-dimensional games.
FlightGear is an open-source flight simulator. It supports a variety of popular platforms (Windows, Mac, Linux, etc.) and is developed by skilled volunteers from around the world. Source code for the entire project is available and licensed under the GNU General Public License. The goal of the FlightGear project is to create a sophisticated and open flight simulator framework for use in research or academic environments, pilot training, as an industry engineering tool, for DIY-ers to pursue t
view3dscene is a viewer for glTF, X3D, Spine JSON and all other model formats supported by Castle Game Engine (3DS, MD3, Wavefront OBJ, Collada, sprite sheets in Starling and Cocos2d formats). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and sh
Cross-platform game, where you experience schizm and amalgamation of adventurer's probability distribution across multiverse 2D maze on a single screen via the mapping of probability to opacity of adventurer's image in all possible locations and directions. Mazes can be added and assets can be changed without engine recompilation. Built-in localisation support. Written in Rust, uses SDL2.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. Arx Libertatis updates and improves Arx Fatalis by supporting modern systems, porting the game to new systems as well as eliminating bugs and limitations. In the future we plan to i
ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.
Relax with a classic word search game that you can play in your terminal. Supports 80 column displays and a selection of over 50 word searches out of the box. It also features user generated puzzles and runs in Python 3 on almost every OS!
An open-ended tower-defense game with a focus on resource management.
Rayngin is a 3D 6DF framework/engine for approach&click quests in rectangular chambers with objects consisting of balls. Written in Rust and uses SDL2. Demo 'game' is provided. Includes music and sound, inventory management, item usage, branched dialogues, saving and loading, has multilanguage support.
Pioneers is a PC game version of the board game The Settlers of Catan. It can be played against the computer, or over the internet by finding up to 8 players per gaming metaserver. Custom layouts can be defined.
NLarn is an enhanced and improved rewrite of the historic roguelike game Larn. It tries to maintain the atmosphere and story of the last version of Larn (12.3) while improving gameplay and the user experience.
The Battle for Wesnoth is a fantasy and turn-based tactical strategy game. It features single-player campaigns and online multiplayer combat. Players build an army by controlling villages, quiring gold and fighting enemies for experience and growing new abilities. There different unit types with varying abilities, six major factions, weapons and spells. Maps can be customized, and scripting for new factions and campaigns is simple.
Cinetraverse is the cross-platform engine to play and solve verses in Cinetraverse format. A Verse is a point-and-click-and-read puzzle that consists of the screens called Places, arranged in concentric circles. The player's goal is to reach its centre, the Place that is hidden there. At the beginning, all Places are hidden, except for one at the outermost circle where the player starts. In order to reach the next circle, all Places at the current one must be found. The player finds Places by mo
Conquest is a top-down, real time space warfare game. It was originally written in RATFOR for the VAX/VMS system in 1983 by Jef Poskanzer and Craig Leres. I spent incredible amounts of time playing this game with my friends in the terminal labs at college, and when I actually had a multi-user system running at home (Unixware) I decided to try and translate/port the code to C in Unix. This was in the early to mid 1990's. Of course, over the years many things have changed. Today, Conquest is a t
Teeworlds is a multiplayer online shooter with a distinct 2D/retro look. It's available cross-plattform. Apart from Capture The Flag or Team Deathmatch provides other and custom modes as well as maps.
Dgame is a 2D framework which is based on SDL and OpenGL, and intended for the D programming language. Its overall design is based on Pygame and took further inspiration from SFML for C++. It provides an easy API for window management, implementing a main game loop with event handling and termination, framerate control, font loading, sprites, tile and image control, shape drawing, audio support, and OpenGL configuration.
Hello everybody ! The goal is of easy the life of people for create a Minecraft server. If you have any ideas or suggestions, Join me on teamspeak at this address : hrtm.cf:53487 The project is not stopped.
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Quesfera is a cross-platform framework/engine to make point & click adventures, or quests, with 3D panoramic freelook (similar to Myst III Exile or Scratches). Written in Go and uses SDL2. Demo 'game' and GUI configurator are provided. Includes inventory management, item usage, reading descriptions and books, dialogues with branches, menu, saving & loading, intro, credits, has built-in localization support for texts and voices.
Text Fiction is an Android port of Infocom's famous Z-machine. It features a unique, 'Instant Messenger' style UI concept that eliminates most of the tedious typing.
A sokoban-style puzzle game involving a robot cleaning up a nuclear storage facility.
A fork of the Gngeo arcade emulator that fixes some things broken in version 0.8, and adds some new features.
Pretty simple Testis game.
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Simple minesweeper implemented in Java. Allows canceling the last move, and provides hints/giveaways.
Big screen.
Pretty simple game.
- Cancel last move button. - Giveaway playing mode.
V-Play is a cross-platform development SDK based on the popular Qt framework. V-Play app and games are created within Qt Creator. V-Play's main language for writing source code is a declarative language called QML together with JavaScript The V-Play SDK includes all the components you need to develop professional cross-platform apps and games.
Allows to browse and display pocket monsters in your terminal. Utilizes the Veekun database, and displays a smooth ASCII rendering of each pokemon.
Galaxy Forces V2 is a classic 2D side-scrolling game inspired by Gravity Forces on Amiga. It allows up to 8 players, involves shooting enemy space ships and either transporting cargo, point races against opponents, or shoot-everything scoring. There are 50 official levels and a map editor, and it runs on Linux, Windows and Mac.
A program to play Shogi against the builtin engine or against USI engines. It is written in python 3 and C and runs on GTK3 (PyGI) desktops.
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. I
Yourik The Intergalactic Rabbit is the animal rights-themed arcade game. Fight your way from the vivisection laboratory and save the animals. You are the genetically modified rabbit, Yourik, the Intergalactic One.
RPGboss is a 2D role-playing game engine and application designer. It requires little programming logic, comes with a map editor and tiles. It allows custom screen sizes, side battles, defining map events and interactive dialogs, JavaScript usage, items/inventory, in-game menus, managing scores and skills, animations, characters and enemies. Completed games can be exported to Windows, Linux and Mac binaries.
SuperTuxKart is a 3D racing game. It comes with several different tracks and sceneries, allows to play one of the BSD and Linux mascots as protagonists ("Tux and friends"), has built-in AI players, and split screen modes.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game / dungeon crawler developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. Arx Libertatis updates and improves Arx Fatalis by supporting modern systems, porting the game to new systems as well as eliminating bugs and limitations. In the future we plan to i
Pybik is a 3D puzzle game about the cube invented by Ernő Rubik. * Different 3D puzzles - up to 10x10x10: cubes, towers, bricks, tetrahedra and prisms * Solvers for some puzzles * Pretty patterns * Editor for move sequences * Changeable colors and images
The PSXSDK is a free and open source software development kit that enables anyone with C programming knowledge to make programs and games for Sony's PlayStation console. Everything was either written from scratch or based on already available open source resources. It is thus free from any proprietary code and fully legal to use. The SDK is mostly geared towards a *nix environment, but is fully usable with emulation environments such as MSYS and Cygwin.
Spiced is a simple tile based game engine that is backed by ChaiScript. The intention is for it to be simple enough to use that it could be used for turning out short episodic games. It is currently usable and a sample game is included.
Naval Battle is a tabletop/board game. It has a square playfield of rows and columns, each representing waterscape with islands, ports, shallow waters, reefs, etc. Each player gets an equal-sized fleet of war ships. The game goal is defeating the enemy, either by taking the royal port, destroying all ships and forts, or forcing the opponent to surrender.
Dust Racing 2D is tile-based racing game. It provides AI players and split-screen modes, different tournament modes, and comes with a level editor. It utilizes Qt and OpenGL for smooth graphics.
Red Eclipse is a first person arena shooter, suitable for casual gaming. It's built on Cube Engine 2 and runs on all major platforms. It has a few built-in game modes, adaptable settings, comes with a level editor, and lots of community-maintained modifications or patchsets.
FreeCiv is an empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the Stone Age to the Space Age. It's generally comparable with Civilization I & II, allows up to 126 players, is based on artificial intelligence (AI) computer-controlled players, allows network games, comes with pre-made maps and scenarios, extendable trough mod packs, and is fully internationalized.
rantaiwarna is a tile-matching puzzle game which is also known under the names "Chain Shot!" or "SameGame". It is played on a rectangular board which is initially filled with elements of several different colors. Two or more adjacent elements of the same color may be eliminated, the score resulting from the elimination of elements depends on the number of elements eliminated at once. The goal of the game is to eliminate as many elements as possible until there are no more adjacent elements of th
FreeCol is based on the classic Colonization and Civilization game. It's a turn-based strategy game about colonizing a new continent, nation development, technical and financial progress. FreeCol was originally implemented in C/C++, but is now Java-based.
Bocfel is an interpreter for the Z-machine, which means that it can be used to play Infocom text-adventure games as well as other games based on the Z-machine. It is compliant with version 1.1 of the Z-Machine Standards Document for all Z-machine versions other than 6. It provides a Glk and a slim console interface, Unicode support, and multiple undo steps.
bEngine is a game engine for browser-based and 3D/OpenGL graphics rendering. It provides for space ships, buildings and terrains, transportation and resource aquisition features, but can be extended with additional modules.
SkullRush is a online multiplayer shooter in a 2D platform world. The client can be largely customized, new maps added, as the game server manages most graphics, sound and interactions.
Gambit is a graphical chess game. It's cross-platform and there are binaries for Windows, and build instructions for Linux users.
Kiesse is a Qt implementation of the well-known "Who is it?" game, where each player picks a character for the opponent to guess. Each turn allows to demarcate the character by inquiring appearance properties. Kiesse provides both a 2 player mode, or running against the computer.
Stunt Rally is a car racing game. It includes a track editor, but comes already with 147 tracks in 26 featured sceneries and complex landscapes. It also includes 19 car models and 4 other vehicles. It's built on OGRE for rendering, and uses VDrift and bullet for animations. Landscape objects are also rendered using PagedGeometry and shiny, while the interface menus use MyGUI.
XLennart is an adaption of the well known XBill game. The virtual antagonists of this point-and-shoot game are running around sabotaging a working computer network to install a virus disguised as init system. The threat can be ended by squashing the intruders per mouse click, before all systems become inoperable. The game GUI requires Motif or Athena X11 libraries to be present, possibly also has an unneeded dependency on systemd.
Scrabble3D is a versatile Scrabble game, that implements a classic mode, Superscrablle, and 3D games as well as customized boards. It can be played against online opponents or against the computer. Letterset, board and design can be changed, works with OpenGL, provides game statistics, allows time or move-limited matches, is multi-lingual, and provides parental filtering for server games.
FreeOrion is a turn-based galaxy conquest and empire building game. It follows the 4X genre (eXplore, eXpand, eXploit, and eXterminate), inspired by Master of Orion and Europa Universalis 2, but with an independent game play. It provides a multi-player mode, quests and community-contributed story lines, complex technology upgrade paths through research or military combat, exploration, high-level strategy management, AI aliens, and lots of space ships obviously.
Seagull Soup is a simple shooter game with joystick support. It utilizes SDL and works on Linux, Windows, BSD, Mac OS X. According to the source code there are seagulls, cannons and a whale involved.
Mundo is a 3D massive-multiplayer online role playing game, with basic graphics. It's multi-platform, based on GPLDevKit and OpenGL and written in FreePascal. The current map provides 1 million square meters, including caves and hell-style scenes, 17 non-player characters, 21 monster types, 58 items, and around 100 quests.
GPC-Slots 2 is a text-based casino game. Its features include five slot machines, a progressive jackpot added to by all machines, two roulette games, two dice games, and the ability to print status out to HTML.
Unvanquished is a first person shooter with elements for realtime-strategy games. It's derived from Tremulous, and adapted to the Deamon-Engine. It pitches adaptable aliens against technologically advanced humans, with either team being playable. Humans get credit for new weaponry, whereas aliens get an evolution score to progress.
Game engine for classic RPG Ultima 7. From the website: As computers evolve, we risk losing classic games from the not-so-distant past. One of these, Ultima 7, an RPG from the early 1990's, still has a huge following, and many consider it to be one of the most immersive games ever produced. Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.
OneToFive is a mathematical puzzle game. The aim is to fill up the grid with numbers in the range 1 to 5 according to given combination constraints (one number pair, two pairs, three of a kind, straight, full house, four of a kind, five of a kind).
Pioneer is a space adventure game set in our galaxy at the turn of the 31st century. The game is open-ended, and you are free to eke out whatever kind of space-faring existence you can think of. Look for fame or fortune by exploring the millions of star systems. Turn to a life of crime as a pirate, smuggler or bounty hunter. Forge and break alliances with the various factions fighting for power, freedom or self-determination. The universe is whatever you make of it.
The Last Mission is a remake of a classic OperaSoft game. It's a side-scrolling shooter game about a robot send back to earth to inflitrate and escape the enemy robot base. It's reimplemented in SDL, available on Windows and Linux, and the OpenDingo plattform. It uses classic 4 color CGA-esque grapics, but in contrast to the original 8-bit game features Facebook and Twitter integration.
nSnake is a clone of the classic snake game as known from cellphones. Yet this version is played on the terminal. It utilizes ncurses, comes with custom gui-like menus, and recently even animated levels.
n2048 is a console-based game based on the highly addictive sliding puzzle 2048. Slide the tiles together to combine them, until you reach the highest one.
eAdventure is an authoring tool for educational point-and-click gamesand interactive fiction. It allows for customized interfaces, and traditional progress or contextual game menus. eAdventure is SCORM compatible so eAdventure games can be integrated with lerning management systems like Moodle, or just exported as applet.
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