Dgame 0.6.6

Dgame is a 2D framework which is based on SDL and OpenGL, and intended for the D programming language. Its overall design is based on Pygame and took further inspiration from SFML for C++. It provides an easy API for window management, implementing a main game loop with event handling and termination, framerate control, font loading, sprites, tile and image control, shape drawing, audio support, and OpenGL configuration.

Tags dlang game sdl opengl developers
License BSDL
State development

Recent Releases

0.6.611 Oct 2018 03:15 minor feature: Update README.md . Added Circle in the Dgame.Math. . Update Vector3.d. . Improved some things in Circle. . . . Update README.md. . Color4b to Color4f conversion.
0.5.0-rc.206 Apr 2015 00:25 major bugfix: Remove Joystick.open, as the CTor is sufficient. Update Documentation. Simplify Event translation. Simplify Mouse module. Undo support for SDL below 2.0.2. Many additions and a few minor bug fixes.