GEGL (Generic Graphics Library) is a data flow based image processing framework, providing floating point processing and non-destructive image processing capabilities to GNU Image Manipulation Program and other projects (imgflo, GNOME Photos, gcut, iconographer, …)
With GEGL you chain together processing operations to represent the desired image processing pipeline. GEGL provides operations for image loading and storing, color adjustments, GIMPs artistic filters and more forms of image processing GEGL can also be used from the commandline.
The primary repository for the GEGL source code in GNOME git, and at GIMPs download site tarball releases.
GEGL is Free Software, and both new functionality in new operations as well as relevant development, enhancement requests, patches and bug reports for GEGL at gitlab.gnome.org/GNOME/gegl ,
Finanical support for fun new filters and capabilities as well as gardening/janitor bits and offshoot new color related infrastructure as part of project maintainership is welcome through the patreon campaign at GIMPs donation page.
0.4.1803 Jan 2020 22:52
0.4.1626 Sep 2019 01:01
Swapped behavior of cubic interpolation from cubic to mithcell coefficients, leading to crisper results in all uses of the cubic sampler.
Use a custom allocator for tile data which aligns data and groups allocations in blocks - improving performance on windows by keeping more slack allocation memory in-process. On linux the opposite was needed and is achieved by using the GNU extension malloc_trim which permits forcing invokation of the glibc malloc/free allocators garbage collection function.
Permit tiles to be unreffed after GEGL shut-down without crash, which is likely when using bindings to dynamic languages.
Improved deadlock prevention in gegl_buffer_copy() when using copy on write.
Platform specific build fixes for both win32 and OSX.
Avoid in-place processing for cached nodes.
Indentation consitency improvements.
Permit more detailed specifying/overriding of OpenCL device through the GEGL_USE_OPENCL environment variable.
New call gegl_update_anim_time for applying the animation curves of properties.
Added gitlab continuous integration.
Use indirect buffer inputs on main thread during multi-processed processing for point-filters/composers and tranform base classes.
Smaller required/invalided ROI for map-absolute/relative when using nearest neighbor.
tiff-save and jpg-save fixed dimensions when buffer saved has non-zero origin
Added missing descriptions of properties for cubism, mosaic, tile-paper, color, mantiuk06 and vignette operations.
ff-load fix some of the deprecation warnings.
ff-save avoid crashing if audio or video codec fails to initialize.
cache, parent class changed - it is no longer a point operations, also speed up processing and permit copy on write handling of tiles.
opacity and invert - crash for 8bpc buffers, reimplemented logic for (non-)associated alpha OpenCL kernel selection.
Drop direct dependency on exiv2 - we now only transiently depend on it through the gexiv2 abstraction.